Not all games should be played
--Leonard Bassed, Author of The Witch Port Video Game
The Witch Port Video Game illustrates that
actions have consequences when three ordinary teenagers’ lives are thrown into
turmoil and disarray through a chance encounter with a girl at a diner. It
promised to be a fun time when the teenage friends, Martin Robinson, Francesca
Dubois and Mackenzie Hollister sneaked away for an evening out. However, on
this occasion, they happened to be at the wrong place, at a wrong time when a stranger,
Bianca introduces them to a video game. The game seems awesome at first until a
series of strange events occur which mirror what happens on screen. The
realization that they have somehow being imbued with magical abilities through
the video game is accompanied by the mysterious arrival of the MacQuoid
brothers, who with Bianca as their co-conspirator wreak havoc on their previously
peaceful lives in the idyllic fictional town of Cradle Creek.
This exciting account of magic and
sorcery is a must read for young adults who are fascinated by magical realism
and gaming. It gives the notion of sorcery a modern spin, while offering the
reader intrigue and suspense. The novel makes references to current teenage
culture and explores themes that young people still face today including orientation,
peer pressure and substance abuse.
This indie debut novel is the first
in a series and all “shall be revealed later”. The reader is invited to embark
on this journey with Martin, Francesca and McKenzie, three unsuspecting teenagers
who become entangled in something totally unsolicited and unplanned. Their very
lives and those of their loved ones are at stake, as they struggle for
survival. The story ends with a cliffhanger that will entice the reader back
for more. You don’t choose sorcery – She chooses you…
For
your copy of the book The Witch Port
Video Game visit the author’s website: www.leonardbassed.com
About the Author
Writer-actor-singer
Leonard Bassed was born in the town of Middleburg, Mpumalanga and raised in
Johannesburg. He started taking vocal
lessons at age eight and studied drama throughout his high school years. A mentor encouraged him to pursue an acting
career. Leonard went on to complete
acting classes in both South Africa and later Los Angeles. Currently, when not writing or singing,
Leonard continues to study acting techniques with the renowned Margie Haber
Studio in Hollywood. In his free time, he enjoys travel, reading and movie
going. His latest book is The Witch Port Video Game.
WEBSITE & SOCIAL LINKS:
Website: https://leonardbassed.com/
Facebook
page for author: https://www.facebook.com/leobassed/
Twitter
page for author: https://twitter.com/LeonardBassed
About the Book:
Title: THE WITCH PORT VIDEO GAME
Author: Leonard Bassed
Publisher: Independent
Pages: 108
Genre: YA
Author: Leonard Bassed
Publisher: Independent
Pages: 108
Genre: YA
BOOK BLURB:
Leonard
Bassed had no plan to write a novel titled THE WITCH PORT VIDEO GAME when he
set out to create a movie script with a similar name. “I had written the pilot script first and I
kept the same ending for the novel…everything from the script I wrote found its
way into the finished book version of ‘The Witch Port Video Game,’ said
writer-singer-actor Leonard Bassed. “I
was able to spend more time developing the characters and their world…the whole
thing was just such an organic experience and extremely enjoyable, creative for
me.”
THE WITCH
PORT VIDEO GAME tells the story through the lives of three ordinary teens who
live in the fictional town of Cradle Creek, USA – a small town they hope to one
day escape, attracted by the bright lights and promise of the Big City. All three are students at a prestigious
performing art school with hopes of one day making names for themselves in the
entertainment world.
Mr. Bassed
continued about his story, “A chance encounter the three have with a girl named
Bianca Morris threatens to derail their plans. Bianca introduces them to an
enticing video game, ‘The Witch Port Video Game’. This encounter, coupled with the arrival of
the MacQuoid brothers sets in motion a series of bizarre events that spins
their lives into chaos and disarray as the three head into a world of sorcery
with an ultimate fight for survival.”
As a young
boy growing up in South Africa, Leonard dreamed one day of working in the
arts. He wanted to write, to act, to
sing. While drawn to acting and song
writing, he was also a good story teller.
“The auditions I would go out for as an actor were never reflective of
the kinds of roles I was after to play. It was this realization that led me to
writing the pilot script which I planned to pitch to TV and movie
producers. But, once I finished the
script I’d grown too attached to the characters and the wonders of their world
that ultimately led the script into the shape of a full novel,” he went on to
say.
PRAISE
“While the book’s final moments leave us with a
rather sudden, enigmatic ending, an end note does indicate a sequel Witch Port Igniting the Coven on the
horizon. For those who enjoy the entertaining literary chemistry that results
from inquisitive teens and their foray into the mysterious world of sorcery,
Bassed’s venture should prove an intriguing reveal.”
--Pacific Book Review
“Filled with cheeky references to famous
pop-culture stories of sorcery and mixed with some classic teenage angst, this
book is a fast-paced, suspenseful story. The novel’s premise that some
teenagers gain special powers through a video game is an updated, modern take
on magic and suits the story quite well for a 21st-century setting. The author
sets up the story mechanisms so that everything that happens through the students’
video game play also happens in real life. The author states that this novel
was originally a screenplay, and those elements shine through, from the
descriptive settings to the fast pace in which the action occurs on the page.
It will be interesting to see how the protagonists grow with their powers in
the sequel.”
--The U.S.
Review of Books
No comments:
Post a Comment